![]() Simply place the 2 *dll files where your Anno1800.exe is located (standard = C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Anno 1800\Bin\Win64) and overwrite the *dll if asked (backup is included python23_ubi.dll) and thats it. This allows us to execute our Mods more easily and more important, more modular. ![]() Meow now just took this oppertunity to makes his magic work and squeezed his tool inbetween. Its pretty simple, Anno 1800 uses a programming language called Python and therefore is dependant on the python35.dll. (thanks your work is appreciated by the entire modding community!)īecause we can but mostly because of being able now to make all the Mods modular, this benefits you the User drastically since you now can adjust what you want and what not. ![]() It not only makes the process in creating Mods much more easier, it also saves valuable time when a new patch comes out since it removes the need of adjusting everything to a new asset.xml. The Mod loader is a Tool done by meow and its the best utility when it comes to create Mods for Anno 1800. If you dont have any issues with it, then go ahead :) ![]() If you dont like replacing any game *dll files in any way then you can skip this Utility completly now and move on. THIS MOD DOES NOT SUPPORT CRACKED GAME VERSIONS. Optional: If you also still feel the urge to invite me for a cup of coffee, you can do so Ko-Fi and Paypal If you like to give this Mod a bit more support, do me the favor and spread the word about it to anyone you know who you think might like it. ![]()
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